Devlog Week 16 - A whole slew of levels... final stretches!
Scholar Uprising » Devlog
Greetings fellow Itch.IO lurkers! This week, we're glad to announce that we have made 5 NEW levels. We've had a shift in design philosphy, and level designers. The current levels might not be as long as it used to be, but it definitely is more new-player friendly. We got our HP bars working, backgrounds are set and working and level selection is working too!
Right now, we're pushing the intro "comic", as well as the audio side of our project. Hopefully, we can get some more animation here too!
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Scholar Uprising
Race to Your Phone
Status | Released |
Authors | BaraBlazer, malvz22, Houwen Lie |
Genre | Platformer |
Tags | 2D, binus, binusgat, Funny |
Languages | English |
More posts
- Devlog Week 18 - We made a mistake! (Build 1.2 release)Jan 29, 2018
- Devlog Week 17 - It's HERE! YES!Jan 25, 2018
- Devlog Week 15 - Expert Advice, Difficulty BalancingJan 08, 2018
- Devlog Week 14 - Happy New Year, and Progress of CourseJan 02, 2018
- Devlog Week 13 - Happy Holidays and Progress!Dec 27, 2017
- Devlog Week 12 - Intro Level, Level Design, Menu Making, and Enemies!Dec 18, 2017
- Devlog Week 11 - Bug Squashing, Level & Menu MakingDec 11, 2017
- Devlog Week 10 - Main Menu, UI, and PausingDec 04, 2017
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