Devlog Week 7 - Still on the basics
Scholar Uprising » Devlog
Greetings, itch.io lurkers! This week, we got the animations for our main character, Kribo to work properly. This includes the newly added dash, and it does feel quite good to use it! We got a lot of work done from our sound department as well, especially regarding to interactions that our boy can do. We started working on the UI, especially on making it notify us well about the dash and second jump. After all, those are the focus of our development. We hope to be able to make interesting obstacles, and our first couple of levels... after we're done with our mid term tests. Have to balance them, somehow!
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Scholar Uprising
Race to Your Phone
Status | Released |
Authors | BaraBlazer, malvz22, Houwen Lie |
Genre | Platformer |
Tags | 2D, binus, binusgat, Funny |
Languages | English |
More posts
- Devlog Week 18 - We made a mistake! (Build 1.2 release)Jan 29, 2018
- Devlog Week 17 - It's HERE! YES!Jan 25, 2018
- Devlog Week 16 - A whole slew of levels... final stretches!Jan 15, 2018
- Devlog Week 15 - Expert Advice, Difficulty BalancingJan 08, 2018
- Devlog Week 14 - Happy New Year, and Progress of CourseJan 02, 2018
- Devlog Week 13 - Happy Holidays and Progress!Dec 27, 2017
- Devlog Week 12 - Intro Level, Level Design, Menu Making, and Enemies!Dec 18, 2017
- Devlog Week 11 - Bug Squashing, Level & Menu MakingDec 11, 2017
- Devlog Week 10 - Main Menu, UI, and PausingDec 04, 2017
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